Friday, 21 January 2011

Weapon and Equipment Abilities

Below is a list of all the current Abilities weapons and equipment can have.  More Special Abilities will be added as the game expanses.

Weapon and Equipment Special Abilities
Special Ability
Short
Rules
Anti-Infantry
AI
Ignores the Multiple Unit ability.
Anti-Tank
AT
Reduces targets Armour Value by two to a minimum of 0.
Rapid Fire
RF
No penalties for shooting more than once a turn.
Shield

+1
Unit gains a +1 to its Defence value while using this equipment ageist attack on the weapons attack.
+2
Unit gains a +2 to its Defence value while using this equipment ageist attack on the weapons attack.

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